How come some of the Bible-based PC games look different than the Secular-based ones on the market?”
A mainstream, full-blown PC, PS2, XBOX, or GameCube, game for example might cost a minimum of one million to seven million or more dollars for development costs, check out this article on MSNBC’s website about those games. That’s the kind of monetary costs involved in developing modern computer/console games with all of the programmers, 3D graphic artists, writers, marketing, sounds, music etc. Pick up one of your XBOX, PS2, GameCube or PC Game in your house and take a look at the “Credits” you will see the kind of army it takes to make a game like that. Also, they take maybe on average up 18 months of work cycle to complete the game and engine with like 25-50 or more people working on them. We know too, because we used to work at mainstream game companies years before founding our website. No place in the Christian market that we have found can do that yet, because the market is too small and they do not have that kind of capital laying around. Big mainstream companies may not see the