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How can you keep the foveation region centered on the direction of gaze since the viewer is bound to move his/her eyes around?

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How can you keep the foveation region centered on the direction of gaze since the viewer is bound to move his/her eyes around?

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In general, the only way to guarantee perceptually lossless compression would be to dynamically measure the gaze direction of the eyes and shift the foveation region accordingly. Our foveation software is compatible with, and has been tested with, several different commercial eye tracking systems.

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