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How can two users on a moving vehicle (e.g. bus, train, cruse ship) find each other?

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How can two users on a moving vehicle (e.g. bus, train, cruse ship) find each other?

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Snowball networks ignore geographical position and instead model the relative proximity of devices with one another. Hence a user could use Snowball to find another mobile Quake player on the same bus and then “DeathMatch” all the way to their destination.

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