How can I tell if the client did not receive all the data streamed from the server?
When the client does not receive all of the data streamed from the Windows Media server, the result is known as “packet loss.” Packet loss may be caused by network congestion, router problems, and so on. Packets are also considered to be lost if they arrive too late for the client to play them on time.You can monitor the log files to determine if any packets were lost, where the loss occurred, and if any of the lost packets were recovered. The following log file fields may help you determine if packet loss occurred:s-pkts-sent. This is the number of content packets sent by the server to a connected client. This field contains a hyphen (-) in remote cache client logs from a cache/proxy server and in multicast log files.c-pkts-received. This is the number of packets from the server that were received correctly by the client on the first try. Packets that are not received correctly on the first try can be recovered if they are resent through the UDP protocol. Packets that are not recovere