How can I get better control over the thickness of my extracted subtools?
Subtools that are extracted from masks are currently extruded both outward and inward at the same time. The surface of the object from which they are extracted is the middle ground. This may not be ideal in most cases, as clothes or armor intersect the body instead of lay on top of it. The following provide some insight into alternative ways to gain control over your extractions… “You can set the Extract Thickness slider to 0, do the Extract. You will have a subtool which conforms closely to your mesh. If you want it to conform more closely, use the ZProject brush at this stage. Store a Morph Target. Then use the Deformation:Offset slider [inflate may work better in some cases – ZD] to offset the new subtool to the degree of thickness you want. (You can do two direction simultaneously.) When you’re happy, press the Morph Target:Create Diff mesh button and append the result as a new subtool. You should then have a snug fitting extraction of the exact thickness you want. Another thing