How can I extend the CopperCube scenes for doing more complex things?
In most cases, you can add lots of interactiviy using the Behaviors in CopperCube, without programming. Additionally, you can use the APIs of the various publishing targets to add additional stuff by programming, like more complex enemy behavior, game logic, communication with websites and databases, and so on. See the Documentation on how to do this. If you are using WebGL, there is a quite sophisticated API, named CopperLicht for this. When using Flash, you can use the SimpleAPI, providing access to most features in the 3d world. But if you think this is not enough and you even need more control over everything, you can buy the full ActionScript 3 source code of the Flash 3D engine in CopperCube with about half a MB of source code and more than 100 classes, simply contact us for this.
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