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How can I debug race conditions and/or how can I make something different happen at NS_ASSERTION time?

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How can I debug race conditions and/or how can I make something different happen at NS_ASSERTION time?

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/content/body/div[13]/p/span, reference to undefined name ‘mediawiki’: line 1, column 1 (click for details)MindTouch.Deki.Script.DekiScriptUndefinedNameException: reference to undefined name ‘mediawiki’: line 1, column 1 at MindTouch.Deki.Script.DekiScriptVar.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env) [0x00000] at MindTouch.Deki.Script.DekiScriptAccess.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env, Boolean evaluateProperties) [0x00000] at MindTouch.Deki.Script.DekiScriptAccess.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env) [0x00000] at MindTouch.Deki.Script.DekiScriptCall.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env) [0x00000] at MindTouch.Deki.Script.Dom.DekiScriptDomExpr.Evaluate (MindTouch.Deki.Script.DekiScriptEvalContext context, System.Xml.XmlNode parent, MindTouch.Deki.Script.DekiScriptEnv env) [0x00000] Since Linux is unable to generate useful core files for multi-threaded applications, tracking down race-conditions that don’t show up under the debugger can

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