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How can I create seperate low- detail models for my mod?

create mod models seperate
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How can I create seperate low- detail models for my mod?

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You create art that is the same as the normal art but low-detail. The objects (meshes, skeletons, bones, animations etc) have the same name as the normal art. The only difference is that you append _l to the end of the filename. So if the normal art is test.w3x, the low-detail art is test_l.w3x. The SDK will then take care of the rest and compile your low-detail art correctly.

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