How can I attach a Pyro emitter (source) to an object?
Objects may be attached to our Pyro sources. For an example scene on how to do this, please refer to the DPT_PresetFlameFromMovingObject.ma Pyro Preset. This preset scene may be accessed through the Pyro Preset Manager. Note that although objects may be attached to Pyro sources, the sources themselves will not collide or interact with the object.