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How big a role does the element of morality play in the game?

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How big a role does the element of morality play in the game?

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It’s something that’s really within the heart of the game and what defines Dante. One way that manifests is through the various damned souls who have backstories and dialogue, some of which are abridged from the poem. With those characters you’re given the choice of absolving or punishing them, and the more holy things you do the more powerful his cross will become, while the more unholy things you do the more powerful Death’s scythe becomes. We really think players will want to go back and play again to see the holy path versus the unholy path and see all the upgrade, weapons, magic and collectibles based on those paths. Does each Circle of Hell have its own distinctive look and style that reflects its particular theme? That’s what will probably be the most exciting thing about the game and will keep people playing. The nine Circles of Hell are really unique and from a gameplay standpoint we don’t want to repeat the same patterns so you’re going to see different designs, big over the

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