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How are shadows created in the volume?

Shadows volume
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How are shadows created in the volume?

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The shadows are generated using the bounding objects shadow data. So if you have a sphere lit from the top left with 100% Diffuse and 0% Luminosity, you get normal shadows in the volume. If you change the surface to 0% Diffuse and 100% Luminosity, the same way the ball would not have shadows without WaveFilter Volume, the volume will not have shadows either.

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