Hey! Strength gives almost no bonus to damage, but directly increases the chance to hit! What gives?
Strength is used for dukin’ it out and for large weapons. In the latter case, it’s pretty obvious why this statistic was chosen. As for the former, in the long run we are talking about a game that is much more superheroic than realistic. In a world like that, it matters little if the strong guy hits a few times with a lot of damage and the quick weak guy hits lots of times with almost no damage, the end result is the same: The strong guy does more damage. It’s possible to invent a new skill (Judo perhaps) based on agility, for those martial artist types, but for the moment, the GM will have to make that house rule. Last checked 5/31/05 Those angels are using guns! They certainly are. While celestials have access to powerful Songs, when they are fighting on the Corporeal plane (i.e., Earth), it makes less disturbance and is frequently more effective to eliminate their opponent’s vessel using Corporeal means.
Related Questions
- In earlier versions of the D6 System, Strength damage was added directly, instead of calculating a Strength Bonus. Why the change?
- Hey! Strength gives almost no bonus to damage, but directly increases the chance to hit! What gives?
- Can I play Firm Hit (or any other card that increases stack damage) as the defender?