Help, my imported 16-bit alphas look all funny in ZBrush! Whats up?
ZBrush 3 prefers 16-bit psd files saved in greyscale mode (this is not the same thing as simply having a greyscale image). The chances are good that if your alphas look funny in ZBrush, they were saved in RGB mode. Another alternative is that your alpha was automatically created using some other software, that it has an alpha channel saved with it. Open up your alpha, remove the alpha channel, make sure it is in greyscale mode, and resave it.