Have you any plans for making a more traditional action or strategy title featuring CyberLife AI?
Would you ever ‘rent out’ your AI to games developed by other companies. After all you have no track record in action titles, so a partnership with another established games developer would seem a possibility? We have no plans to “rent out” our AI, mostly because it is a way of thinking rather than a bolt-on black box. Software has to be designed and developed in a different way, and the traditional approach does not lend itself to having CyberLife technology inserted as an afterthought. The term “proper games” is an interesting one, as proper games in the current sense are not going to be around forever. Once you can create massive realities and populate them with hundreds of thousands of real and artificial people, you’re talking some serious entertainment. However, we are working on Creatures products that use the systems we have in a more “traditional entertainment” sort of way. What do you see as the big successes and failures of Creatures? Do you feel you got the balance right be
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