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Finale puts my cakes and shells on the same firing module. How can I get it to put different types of devices on different modules?

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Finale puts my cakes and shells on the same firing module. How can I get it to put different types of devices on different modules?

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Finale’s pin assignment algorithm for computer fired shows always assigns the next available pin at the launch position to the next shot. If you want to split up your modules so that they each module is used for only one type of device, the easiest way to do that is to create multiple launch positions, one for each type of device. For example, if your show initially had three launch positions, Left, Center, and Right, and if you wanted to separate the cakes from the shells on the modules, then just duplicate each launch position, so you’ve got Left-Cakes, Left-Shells, Center-Cakes, Center-Shells, Right-Cakes, Right-Shells. Put your cakes in the cake launch positions, and the shells in the shells launch positions, and that will keep the modules separate.

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