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Efforts to bring glitzy new graphics to Linux are fueling an old conflict: Does proprietary software belong in open-source Linux?

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Efforts to bring glitzy new graphics to Linux are fueling an old conflict: Does proprietary software belong in open-source Linux?

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The issue involves software modules called drivers, which plug into the kernel at the heart of the open-source operating system. Drivers let software communicate with hardware such as network adapters, hard drives and video cards. The use of such drivers is common with Linux, but it is all but necessary for the recent push to bring eye-catching graphics to the operating system user interface. To deliver 3D effects and similar visuals for the desktop, the software taps into a computer’s graphics chip. And although the Linux kernel is open-source software, drivers from dominant graphics chipmakers Nvidia and ATI Technologies are not. Proprietary drivers pit purists against pragmatists. The Free Software Foundation, which wrote the General Public License (GPL) that governs Linux, says that the license prohibits proprietary drivers. But while the FSF tries to be an irresistible force, they’re running into an immovable object, in the form of graphics chipmakers, which are keeping 3D graphic

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