Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?
No. If all the game does is to play or loop a tune it would be possible, but many of the games do fancy stuff like smooth transitions from one tune to another, or turn individual instruments on and off, etc. There’s simply no way ScummVM could take a piece of digital music and emulate that kind of behaviour. This question usually comes up in connection with Sam & Max Hit the Road (which has a few unusued bonus audio tracks on the CD) and Monkey Island 2 (which is sometimes distributed on the same CD as the version of Monkey Island 1 that uses CD audio). Both of these games do far too much fancy stuff to even consider an idea like this.