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Does GLScene support hardware acceleration ?

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Does GLScene support hardware acceleration ?

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GLScene uses OpenGL for rendering, if you have an hardware-accelerated graphics card that supports OpenGL, hardware acceleration will be automatically used. However, some 3D cards do not accelerate all resolution/pixel depth, and if acceleration is unavailable, OpenGL will fallback to software rendering, you may query the “Acceleration” property of a Viewer’s Buffer to check if this viewer is hardware accelerated or not.

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