Does FOX provide anyway to load shared libraries or plugins ?
You can load plugins in a fairly platform-independent manner using FXDLL::fxdllOpen() and FXSystem::dllName(). FXDLL manages loading and unloading DLL’s or shared libraries, and finding symbols in them. dllName() can be used to derive a library name from a canonical library name. For example, “FOX” can be turned into libFOX.sl on HPUX, FOX.dll on windows, and libFOX.dylib on Apple.