Do you intend to release new monsters, tiles, modules, etc. after the initial game ships?
We definitely want to. At this point, there’s no telling exactly what form such a release would take but we consider the longevity of Neverwinter Nights to be one of the game’s primary assets, both for our fans and for us as a company. We have designed our code and content in a modular fashion so that it will be easy to update, well into the future. An extensive Community Site is being planned for players, Dungeon Masters and content builders to obtain many resources to further their enjoyment and use of Neverwinter Nights.