Do the object files have color and textures or just meshes?
Except for the dfx format available in some of the programs, object files are exported as simple meshes [obj], or triangle objects [ pov]. Quetzal also saves the object files with surface normals, which helps to import these files into Amorphium 1.0. Bryce doesn’t seem to care if normals are not included in the obj file. So when working with Amorphium you canimport an object, done with QuaSZ for example, into Quetzal. Then give it a spin in Quetzal, which saves the model with normals, for use with Amorphium.