Do the minions level up or gain attributes throughout the game?
No. It’s not an RPG where there’s a level of persistency of levelling up and the like. You start a stage, and you have what you need to finish that level. RPG elements would have confused things and taken us away from where we wanted to be with the dip-in-and-out-ability. Each minion has a special move however, which is powered up by getting them into fights and smashing the breakables in the environment. That’s the yellow bar that sits under the health bar. Why did you decide to go for 3D graphics as opposed to 2D/isometrics? Hah. There’s a story in that. We’d originally planned to go down that route – well, sprites on a 3D backdrop. Then we specced out all things we needed the minions to do, and there’s a lot. And there’s four of them. And they need to be doing it eight directions. And then there’s all the enemies. We sat down with the calculator, and figured we’d need something in the region of 54,000 different hand-drawn frames. And then we did a little poo in our pants. That was c