Do the implemented systems need to evolve from very basic constituents like simple molecules and atoms?
No. We anticipate that all systems will include engineered “basic units” or “seeds” that evolve additional complexity of organization when exposed to their environments. Q: How complex should the “basic units” or “seeds” be in the implementations? A: The complexity of the “basic units” or “seeds” should not be so large that they overwhelm the overall complexity of the evolved system. However, they should be complex enough to support the evolution/adaptation of the system under the conditions and time available in your overall concept. Q: How complex should the environments used in the implementations be? A: The PI program seeks to develop an “open-ended” theory where systems spontaneously evolve to increasing levels of complexity. As a practical matter, a laboratory environment will likely be a system of finite complexity that will limit the ultimate complexity of the evolved system. As such, proposers should endeavor to create environments of sufficient complexity to support the evolu
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