Did people who enjoyed DARGHUL like Teudogar as well?
Many did. But there still seem to be different audiences: Many people who loved the original DARGHUL (and DARGHUL had been quite successful) didn’t like Teudogar as much. A few had actually made up their mind before even looking at it, and were simply put off by the description. But many of those who played it complained about the lack of magic, the absence of Elves, and the non-mystic, realistic atmosphere of Teudogar. They simply felt that a non-fantasy RPG just wasn’t as enjoyable for them. Not their taste, not in their interests. They specifically wanted fantasy. In a way, my writing of Teudogar was like a successful Science Fiction author presenting his loyal fans with a Western novel: There are few people who enjoy both genres equally. Also, in comparison to DARGHUL, Teudogar was too earnest, intellectual, dialog-heavy, and lacked action (e.g. large monster-filled dungeons). So it’s not just a question of scenario and atmosphere, but also of gameplay concept. Now, with my new rem