Delusions of Grandeur: How to get enough Aristocrats?
From Dread Pirate Terry: “Keep in mind that you can lower taxes. Aristocrats need jewellery to advance but they will stay without it if the taxes are lowered. … Food will be your biggest problem so every island should have fishers on them to minimize the land area needed to produce food. This scenario is probably the biggest test of transporting goods efficiently.” FrankB adds: “You may use relay islands for establishing a continous supply of your city: establish auto-routes from distant islands to an island near your main city, and let other ships bring the goods from there to your main island.” Dread Pirate Terry continues: “One thing to keep in mind is the goal is to *reach* 2 x 10,000 [population cities], not necessary to *sustain*.” FrankB writes: “I’d suggest to start with building up one city only. … After creating a stable economy for your first 10000 inhabitants, you may start with your second island. I upgraded to merchants only, and waited with the upgrade to aristocrats
From Dread Pirate Terry: “Keep in mind that you can lower taxes. Aristocrats need jewellery to advance but they will stay without it if the taxes are lowered. … Food will be your biggest problem so every island should have fishers on them to minimize the land area needed to produce food. This scenario is probably the biggest test of transporting goods efficiently.” FrankB adds: “You may use relay islands for establishing a continous supply of your city: establish auto-routes from distant islands to an island near your main city, and let other ships bring the goods from there to your main island.” Dread Pirate Terry continues: “One thing to keep in mind is the goal is to *reach* 2 x 10,000 [population cities], not necessary to *sustain*.” FrankB writes: “I’d suggest to start with building up one city only. … After creating a stable economy for your first 10000 inhabitants, you may start with your second island.