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Could you use multi-impulses to simulate overhead mics and ambience mics for acoustic drums?

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Could you use multi-impulses to simulate overhead mics and ambience mics for acoustic drums?

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Of course–you can use several convolution channels and impulses to mix ambience and overhead mics, having only a single stereo input. This is one of the most useful features of a multi-channel convolution plug-in. You can use the factory template preset Drum ambnc and ovrhds as a starting point. Is there any way to make Pristine Space more CPU efficient? Pristine Space is maximally efficient at 16384 and 32768 sample latencies only. 64 sample latency requires much additional CPU resources, despite that Pristine Space is *very* optimized for such low latency. It is highly unlikely that it is possible to get any additional CPU efficiency without quality reduction or added latency. Since Pristine Space supports SSE and 3DNow! optimizations, you may look forward to the newer generations of the PC processors. SSE and 3DNow!, which are implemented in today’s processors, do not offer any serious additional performance increase to convolution, but these technologies can be optimized in future

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