Could no-Aowar tech work on Centaur Grove?
I watched this replay of mouz_Fly (O) vs GravitasToD (H) on (4)CentaurGrove_WAR3LEAGUE, NGTV Allstars League game #2 uploaded on 2008-09-12. Fly takes advantage of the very early availability of the Centaur Outrunner (available at 60 seconds; bought with a Peon, and manages to get out through the mercenary camp creeps) to harass a bit while doing a No-Rax Tech. Now, this was an Orc victory, but it got me wondering whether a Night Elf that is planning to do Aowar + 1 Archer creep-then-tech could instead forgo the Aowar + Archer and get 2 Centaur Outrunners (use both Mercenary Camps) for the early creeping and possibly harassing (compare to Aowar + 1 Archer, where you can really only bring the Archer along for the harass, and then can’t get the Archer out of trouble very easily). Potential problem: you would have to use your 1st Hero to get the Mercenaries or wait until nightfall (or do insanely good Creep pulling with one Wisp while purchasing with another at each of 2 Mercenary Camps),