Could a voucher system allow players to create own song lists for rhythm-genre games?
Whether you are a Rock Band fan, or one of the Guitar Hero faithful, you know that at the heart and soul of the games are the song lists. After all, the game mechanics are quite similar (discounting the three-part harmonies brought in by The Beatles: Rock Band) and someone who has played one certainly will not have to fumble to understand the other. The note highways are the same, the fundamental game modes are similar and while there are minor differences, the games are much like any other game in a particular genre. First-person shooters, for example, are more or less the same mechanics. There are some innovations, but the core elements are the same. What sets those apart are the story arcs, for the most part – which are designed to draw a player into the world and give him or her a reason for moving forward. Which brings us back to the music-rhythm genre, and Rock Band and Guitar Hero in particular. If the track list does not resonant with gamers, chances are they will not care much