Cool, how will that all work in Multiplayer?
When a multiplayer game begins the the objective is chosen at that time. It could be destroy all monsters, amass the most gold, destroy your opponent’s kingdom(s), etc. The game itself is symbiotic and as competitive as the players choose to make it. When you place reward flags, any character can respond to the call if they are: • Capable of performing that task • Feel that your reward is appealing. The responding character just might belong to another player! If that happens, your task is completed, but the other player’s economy grows, as that adventurer brings your reward back home.