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Can you provide an update regarding the progress being made towards improving the online ranking and stat tracking?

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Can you provide an update regarding the progress being made towards improving the online ranking and stat tracking?

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The update made to Demigod earlier this month appears to have made substantial progress towards making stat tracking work better. That said, all the stat tracking in the world is useless while exploits exist which continue to be an ongoing battle. Q: Has there been any progress on the ping-spiking issue detailed here (http://forums.demigodthegame.com/352593). A small portion of the player base (including myself) have put Demigod on hold, as we cannot play games with more than X (where x is a number between 4 and 8, with the median being 4) players in them, despite solid connections. Many of us have tested the game with worse connections in another area and the same ISP, and had no trouble running the game. A: Ping spikes are almost always due to someone in a given game not having enough upload speed. Even more specifically, it’s almost always some DSL user in Europe who gets 600kb/sec downloads but some tiny number uploaded. Beyond re-designing the MP for the game, there’s no real solu

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