Can you give some examples of the newest changes that youve put into the BlizzCon 2008 build of StarCraft II?
We’re trying out some cool new mechanics, such as giving zerg ground units a movement speed bonus whenever they’re on creep, the slimy base upon which the zerg create their structures. We’ve also made some changes to the protoss mothership. A new ability called vortex allows it to trap a group of units, rendering them unable to move or attack until the effect ends. The terran aircraft previously called the nomad is now called the nighthawk. It’s gotten a visual facelift with an all-new unit model and a brand-new ability called “seismic thumper,” which slows nearby enemies and prevents zerg from burrowing. One thing to keep in mind is that we’re trying out new mechanics and abilities all the time, so what you see here at BlizzCon is just a snapshot of where we’re at right now and is all still subject to change.