Can you elaborate on how equipment is managed an upgraded in Hellgate: London?
And what of inventory management? We’re huge fans of items and randomization, and we really are pulling out all the stops when it comes to creating equipment for the game. Since weapons and powers are so closely tied in the game – so much so that we design them to be “spell delivery systems” as opposed to just guns or swords – we want players to be able to individualize them as well. This is accomplished through Mods. Mods are smaller items such as fuel cells, batteries, relics, ammo, runes, gems, and so forth that modify the abilities of the weapon. Everything from increased range to different damage types to affecting rate of fire and on and on and on can be achieved through adding mods to a weapon. Not every weapon has Mod slots, and not every kind of Mod fits on a weapon. It is a very simple, but very deep metagame that players can dissect for hours and hours, looking for the perfect combination of weapon and mod effect. As far as inventory management, we’re currently using two “si