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Can you Debug J2ME code from within mobileFX Arcadea?

code debug J2ME
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Can you Debug J2ME code from within mobileFX Arcadea?

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Definitely yes – mobileFX Arcadea has a complete feature-set for debugging J2ME code and it has been tested with SUN’s Wireless Toolkit 2.3 and SONY Ericsson SDK 2.2.4. It also offers a special debug class for debugging its own Frameworks and Packages. I am just a Graphics Artist – Can I use it to develop Games? Yes – you can develop games without writing any Java code – just paint the Sprites and the Stages and click the compile button. You can easily import and export graphics from and to known graphics formats, but especially for Graphics and Pixels Artists, mobileFX Arcadea offers some very specific features and build-in tools: A powerful Pixel Editor for editing your Sprite’s frames and an Animation Sequence Editor for easily designing and testing Animation Sequences. There is also a Sprite Motion Modeller, a Mobile Fonts Editor, a Morphing Tool, tens of pixel-optimized Filters with instant preview, and a Spatial Object Extraction Tool for importing Sprite image strips. Especially

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