Can the combined power of Air, Fire, Water and Earth defeat the dreaded foe of Mediocrity?
Avatar: The Last Airbender is based on the Nickelodeon show of the same name. The show is aimed at 10 to 12-year-olds, so presumably the game is as well. Evidently THQ has a low opinion of tweens, because Avatar is nothing more than a dumbed-down Action RPG. That’s saying a lot, because ARPGs aren’t the smartest of games to begin with. It’s not a completely worthless game, though, and fans of the show will probably enjoy it well enough. The real question is whether anyone else will, and my suspicion is no. The plot, such as it is, presumably follows the plot of the show. You control Aang, the Avater, as well as three other Airbenders. For the uninitiated, ‘benders’ manipulate one of the four classic elements: Air, Fire, Earth and Water. Aang is an Airbender, and over the course of the first three chapters you acquire companions in each of the other disciplines. The game is pretty enough, for the most part. Characters are cell-shaded, the logical choice for a 3D game attempting to mimic