Can non-Linux developers also help?
XBMC can also be compiled for Win32 (Microsoft Windows) operating-systems with Microsoft Visual Studio, or for Mac OS X 10.5 (Leopard) and Mac OS X 10.4 (Tiger), so even though Team-XBMC will be focusing on the Linux port of XBMC, it will not hurt if some people who prefer and feel comfortable with Microsoft Visual Studio or Eclipse as a development platform also volunteer to help with getting the XBMC for Windows and XBMC for Mac builds up to par with the Linux and Xbox versions of XBMC, this as a preparation for possible future cross-platform versions of XBMC.