Can modules from the first game be converted for use in NWN2?
Baudoin: Not wholesale, no. The way levels have been put together is completely different and it just wouldn’t work. But wherever possible we’ve tried to make it so that previous work can be imported in. The good news is that dialogs and scripts can be imported into NWN2 remarkably well. We’ve taken great care to make sure that scripting commands from the first game are not modified so that they break in our game. If we need too many changes we make up a new command and put a note in the old one pointing you to the new and improved function. Seeing that dialog and scripting can be a huge chunk of work, it should allow people to hit the ground running. You can also import items and objects from the first game pretty easily, although you’ll have to update their appearance to something from NWN2. A lot of the new magic items were created earlier in the NWN1 toolset and we just imported them straight into NWN2. You have to change a few things, but it works really well.