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Can I get a rotoscope for a 45-degree camera view?

camera rotoscope view
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Can I get a rotoscope for a 45-degree camera view?

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No hash can only have rotoscopes in the cardinal viewpoints (right left front.. etc.(except of course in the choreography window which also uses a camera rotoscope.) as a work around I would suggest applying the image you want to have rotoscopes at 45 degrees is to put the rotoscope onto a plane flat patch and place this patch at 45 degrees behind your model. assign a bone to the rotoscope patch and set ot to shaded mode. make sure you have the show decals in the rendering preferences panel turned on. Then set your birds eye view to the appropriate angle Note this is not a perfect solution and you may have to switch the draw state of the bone back and forth from shaded to wireframe to keep things working properly. but if you really want a 45 degree rotoscope without rotating the whole model in the front view then this the best way I can think to accomplish the task.

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