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Can I create a scenario with a timed victory condition, like the campaign scenario where you have 20 turns to capture a specific city?

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Can I create a scenario with a timed victory condition, like the campaign scenario where you have 20 turns to capture a specific city?

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You can, but not in the same way the campaign scenario works. That scenario must use some mechanic other than what s available in the editor, as the player is given notice when there are less than five turns remaining.

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