Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

Can a Game Based on the Iraq War be Apolitical?

apolitical based Iraq War
0
Posted

Can a Game Based on the Iraq War be Apolitical?

0

Is a “realistic” game about war that’s somehow entertaining an irreconcilable paradox? That’s the question indirectly posed by Six Days in Fallujah, an upcoming third-person shooter from Atomic Games, the same company (in name, if not members) responsible for the seminal series of Close Combat real-time tactical wargames that ushered in complex psychological soldier morale models in the 1990s. Six Days in Fallujah follows a squad of U.S. Marines over a six day span coinciding with the Second Battle of Fallujah in 2004. Apparently the game came about after the 3rd Battalion 1st Marines — then working with Atomic to develop training tools for the Marines — was deployed to Iraq and engaged in the First Battle of Fallujah. “When they came back from Fallujah,” explains Atomic president Peter Tamte in an interview with GamePro, “they asked us to create a videogame about their experiences there, and it seemed like the right thing to do.” The last “realistic” military game from Atomic (working

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123