Can a character change the type of movement within his or her own Combat Phases?
Technically, no. On her first Combat Phase of the Combat Turn, a character should declare whether she is walking, running or staying stationary. Declaring the mode of movement is important as it determines what target numbers apply for ranged combat for the remainder of that turn. This is true even if the character doesn’t take her full movement allowance during a Combat Phase. A razorgirl who declares she is running on her first Combat Phase still suffers running modifiers even if she doesn’t move on subsequent Combat Phases in that turn. Once walking or running has been declared, the character cannot change her movement mode until the first Combat Phase of her next Combat Turn. Characters who remain stationary may later declare to walk or run on a subsequent Combat Phase, in which case target number modifiers immediately apply. Gamemasters may, of course, choose to bend the rules and allow characters to switch movement modes each Combat Phase, but be warned that this creates addition