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base the engine on OpenGL 1.4, isn that really outdated?

base engine OpenGL outdated
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base the engine on OpenGL 1.4, isn that really outdated?

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Many game engines are based on OpenGL 2.0, or even 2.1, and it’s true that GLSL shaders can perform some neat tricks. However, most of our target audience for PySoy-based games are not using “modern” video cards. We’ve decided to focus on CPU-side features, such as physics and networking, while allowing the engine to run just fine on “budget-grade” video hardware.

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