Ballistic Armour: Where are the stats for Type I armour?
On page 40 you will find the Blunt and Point APVs for Type I ballistic armour. I had deliberately omitted the Type I Inconspicuous Ballistic Vest from the Ballistic Armour section (page 21) of GunMaster Gold, because the Blunt Trauma Range for this type of armour is lower than for the other types. I wanted to avoid an information overload and there was already enough new information in the Ballistic Armour section. The main difference between Type I armour and other ballistic armour with higher ratings is that the Blunt Trauma Rating is 1-12g, not 1-16g. That is, if Strike Impact exceeds the armour’s Point APV by 12 or less, then a Blunt Trauma injury can be generated (i.e. compare Strike Impact against the armour’s Blunt APV and apply a blunt injury if Effective Impact is 1+). If the Effective Impact is 13+, though, a normal Gunshot wound is sustained by the target. You can find full statistics on Type I armour on the Modern Armour Table. Back to the top Ballistic Armour: Do the Armou