Are there differences players will notice between the XBox 360 and PS2 releases, apart from the graphics?
CL: The main differences between the Xbox 360 and the PS2 versions will be solely on the graphical and hardware-specific side. Both versions of the game will offer close to the same features and options. We will not be scaling down any part of the game for the Xbox 360 version and we will be offering the same depth and features that our WWE SmackDown vs. Raw PS2 fans have grown to love. GP: How have you used the greater muscle provided by next-generation machines like the XBox 360? What graphical flourishes are you now able to pull off that you couldn’t before? CL: Working on the next generation machines gives us a whole new sandbox to play in. The realism in the game is starting to get pretty scary. When you start seeing the veins pulsating on the top of Kane’s forehead as he is staring you down with a chair in hand, you’ll really wish you didn’t challenge him to a hardcore match. But in all seriousness, the staff at Yuke’s is doing a tremendous job in maximizing the power of the next