Are there design conventions for digital work that are substantially different than for print?
Printed information can still be a little bigger and a lot higher in resolution than information you see on screen. With print, it’s possible to show everything at once as on a poster; that’s still almost impossible on screen. (But eventually that will change, too.) Computers and networks have enabled us to look more closely at how we interact with information and at the role of time in presenting information. Of course, sequence has always made a difference in design. Books and architecture have always been interactive. And opera has long been “multi-modal” or “multi-media.” But somehow in the last ten years or so our focus has changed. It’s now possible to work as a communications designer without preparing pieces for mass-production printing. It’s possible to focus solely on designing for the screen. New design activities have emerged around structuring information (information architecture), around sequencing activities (interaction design), and around creating worlds in which peop
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- Are there design conventions for digital work that are substantially different than for print?