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Are there currently any plans to support the “classic” or Gamecube controllers?

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Are there currently any plans to support the “classic” or Gamecube controllers?

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No. The all-new mechanics that we’re building specifically for the Wii controller really can’t be mapped to a more conventional controller. Chris: Previous games in the series featured characters with additional attributes, such as Blunt/Edge based attacks and resistances. Are any of these elements planned to return for Godzilla: Unleashed? Yes, absolutely. But characters with extreme resistances will max out at 90% this time – unlike the last game where we allowed resistances up to 110% – which would actually heal some monsters (Megalon and Rodan) when hit with the proper element (Electricity and Fire, respectively). That won’t affect the gameplay much – it actually might really make it less clear that you should NOT use those elements on strongly resistant monsters. As in the past game, extreme resistances and vulnerabilities will be confined to the rare damage types – so physical attacks will always be a reasonable fall back. In our last game, for example, Adult Mothra was mostly a

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