Are there any new civilization traits?
There were three 3 traits added (as a result, some civilizations had some traits reassigned). They are:Charismatic: 1 extra happiness per city, 1 extra happiness from Monument and Broadcast Tower, 25% less experience needed to promote units. Protective: Archery and gunpowder units receive Drill I and City Garrison I promotions free, walls and castles are built twice as fast. Imperialistic: Great Generals are produced twice as fast, settlers are produced 50% faster.