Are there any limits to the size of textures that Evans & Sutherland Freedom can use ?
Yes, with the current product all rendered textures must be stored in hardware texture memory at each processing node in the Freedom. There is a simple formula to work out how many textures of a given size will fit in to a particular hardware configuration. There are E&S utilities (under /usr/ES/diag) to display the hardware configuration. The formula is given in the “AVS for Freedom” release notes (extracts enclosed below).