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Are there any large improvements to the turn-based strategy game that players should be aware of?

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Are there any large improvements to the turn-based strategy game that players should be aware of?

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Bob Smith: The turn-based game has many new elements and improvements compared to Rome: Total War. The campaign map itself will get a graphical overhaul and later in the game will extend to include the Americas for the first time in a Total War game. This discovery will have a significant impact on the turn-based game as factions scramble to conquer the New World and reap the rich rewards that are on offer. The faction that can successfully fend off the Aztec resistance and claim the New World will benefit hugely both financially and politically. In addition to this new area of the map, the turn-based game also benefits from a new system for developing settlements that will enable the player to tailor the empire building by choosing to develop settlements as either cities or castles. The former will offer considerable economic benefits while the latter will open up further military options. This introduces a new layer of strategy as players have to think carefully how they develop thei

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