Are there any expectations in terms of voice acting for a character designer?
Well, the casting is up to the director, although once in a while, I do get consulted by the director about voice suitability. For Cowboy Bebop, I was consulted about casting, and everyone who I had in mind was casted, so everything worked out well. In Wolf’s Rain, did you try to make the wolf forms and their human form counterparts similar in movement, appearance, and/or behaviour? Well, that wasn’t something I had in mind directly, but I did put it in. Hige’s collar and Tsume’s scar would be examples of this. Backstories do exist to explain these things, but they were created after the initial character design. Do you have any tips with regard to that endurance you mentioned earlier that is required in the industry? Well, I can’t look after everyone else, so all I can do is to keep myself awake. I’d have to say that my dog is the biggest victim from my exhaustion, not that I’m abusive to my dog or anything. Have you ever inserted anyone, such as your friends, family, enemies, or even