Are statistics given anywhere for the basic hero classes (Tough, Fast, and so forth) above 10th level?
No. The d20 Modern game assumes that characters will go beyond the base classes by the time they reach 11th level, either by dipping into another base class or by adopting an advanced class. The base classes are intended to be broad and generic, not to define everything that a character might hope to be. That’s why all the sample ordinaries in Chapter Eight of the core rulebook combine two basic classes. Such combinations are, to some degree, more archetypal and closer to what we expect heroic characters to be than the basic classes alone. A football player is not just a Strong hero or a Tough hero — he’s both, and thus a more interesting and well-rounded character than he would have been by sticking to either base class. In the d20 Modern game, every prestige class I’ve encountered has five levels. Is there some game balance reason for that limit? When I create my own prestige classes, should I limit them to five levels? Would it be poor design to make them longer, or even shorter? T